Post: #1
Reply to: #None
Joined: 21st Dec 2005
From: United States
Posts: 3
I've followed the instructions located at http://www.editlife.net/tutorials.php?id=15 as recommended, but adjusting any of these three values - (constant/linear/quadratic attenuation) causes absoultely NO effect on my light. It's as if I had not touched them, regardless if I set them to 1, 50000, 500000 or even 500000000. I've tried setting any combination of them with absoultely no results either.
All I am attempting to do is make a light give off a faint amount of light; picture the amount of light, say, a Christmas Light would give off. Or perhaps, slightly more than that, but I am looking for instructions on how to adjust this factor. I am severely lost and it's driving me crazy; it's one of the easiest things to do in UnrealED, as terrible as that program is. heh.
Thanks.
Note: I should say the lights *DO* get darker as distance goes on. But they never go completely out; thus a light with a small light radius will brightly illuminate the placed area and fade out, but a wall several hundred feed away still gains faint lighting from it.
Message last edited by VicMorson on Dec 22nd 2005 at 04:48.